Verification: 002d30eda59084eb Valve simply launched a Group Fortress 2 SDK, permitting modders to "construct utterly new video games based mostly on TF2" - Gametrend
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Valve simply launched a Group Fortress 2 SDK, permitting modders to “construct utterly new video games based mostly on TF2”


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Valve has lengthy embraced sport mods. Most of their well-liked titles derive from the modding neighborhood in spite of everything – Counter-Strike, Dota, and Group Fortress had been born from mods within the late 90s and early 2000s. Modding instruments have been out there for these video games for a very long time, and fan-made content material has at all times been an essential a part of the Group Fortress neighborhood.

Customized content material is integral to TF2, with a massive portion of content material (weapons, maps, and lots of hats) created by the neighborhood and later made official by Valve. And now, Valve has introduced a devoted Group Fortress 2 SDK to open up modding past what’s presently potential in Supply SDK, Valve’s multi-purpose improvement package for a variety of supply engine video games.

Group Fortress 2 supply code now included in Supply SDK 2013

The TF2 SDK is now official, as introduced in a submit on X (previously Twitter) and this submit on Teamfortress.com. In line with the submit, the replace “will enable content material creators to construct utterly new video games based mostly on TF2” and we’re enthusiastic about what sort of resurgence this might give to the sport. It’s protected to say that TF2’s heyday is lengthy gone, however modders being given extra management over the engine opens up a seemingly infinite quantity of potentialities. The supply code is now viewable on GitHub.


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Full modding help represents a step up from what’s presently potential with Steam Workshop or native content material mods, now modders can “change, prolong or rewrite TF2, making something from small tweaks to finish conversions”. Nevertheless, it’s price declaring that mods of this nature can’t be offered commercially.

“The SDK is licensed to customers on a non-commercial foundation, which means that any mod created utilizing the SDK have to be free, and any content material in these mods have to be free. TF2 mods could also be printed on the Steam Retailer, and after publication will seem as new video games within the Steam sport record.”

TF2 Group

Along with this replace, Valve says it’s “additionally doing a giant replace to all our multiplayer back-catalogue Supply engine titles” – aside from TF2, these embrace Day of Defeat: Supply, Half-Life 2: Deathmatch, Counter-Strike: Supply, and Half-Life Deathmatch: Supply. These titles are getting 64-bit binary help, a scalable HUD/UI, prediction fixes, and “numerous different enhancements”.