Verification: 002d30eda59084eb Bloodborne 60 FPS Mod Wasn't Goal of Sony Copyright Strike - Gametrend
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Bloodborne 60 FPS Mod Wasn’t Goal of Sony Copyright Strike

It has now emerged {that a} current Sony copyright strike that focused a fan-made Bloodborne 60 FPS mod wasn’t aimed on the mod itself. The Bloodborne neighborhood, recognized for its optimism, began hoping that the copyright strike meant Sony was occupied with an official Bloodborne 60 FPS patch, on the very least. But it surely seems, the corporate wasn’t fairly occupied with taking the mod itself down.

Why Sony took down the Bloodborne 60 FPS mod

Modder Lance McDonald, who was behind the unofficial 60 FPS patch, has clarified that the strike he acquired was over the usage of the title Bloodborne. Womp Womp.

“The DMCA was not towards the patch,” McDonald defined on his Discord, as noticed by PushSquare. “They used DMCA to take down the web page as a result of the web page used the phrase ‘Bloodborne’ which they personal the trademark of. They’ll’t legally DMCA the patch as a result of it’s 100% code and the patch doesn’t really even say what recreation it’s for in it.”

McDonald added that he has no plans to convey the mod again as a result of he doesn’t need to need to work round Sony’s copyright. Provided that he’s only one fan up towards a scary company authorized workforce, we don’t blame him.

So, no Bloodborne 2, then?


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