Verification: 002d30eda59084eb AMD GPUs lastly get full ray tracing and body technology in Indiana Jones and the Nice Circle - Gametrend
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AMD GPUs lastly get full ray tracing and body technology in Indiana Jones and the Nice Circle

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Indiana Jones and the Nice Circle was one of many largest recreation launches of final 12 months, and the sport’s first replace introduced the addition of Full Ray Tracing (Path Tracing), however the patch notes revealed that this function is supported on “NVIDIA video playing cards” solely, and a minimal of 12GB VRAM is required to put it to use. On high of that, there was no assist for FSR 3.1, which meant that Crimson Staff house owners did not have a lot to enhance their gaming expertise.

Nonetheless, after months of ready, the builders have introduced that Path Tracing (Full Ray Tracing) assist for AMD GPUs is now right here with the most recent Replace 3 model. Moreover, Full Ray Tracing is now supported on Intel GPUs, although you’ll need a graphics card that helps {hardware} ray tracing and has no less than 16GB of VRAM (the identical goes for AMD). Other than that, the replace additionally brings some excellent news for RTX 50 house owners and new options just like the Ray-Traced Native Lights possibility for ray-traced shadows.

FSR 3.1 and NVIDIA DLSS 4 at the moment are supported

The replace additionally brings AMD’s FSR 3.1 upscaling and body technology expertise to the sport, together with assist for Intel XeSS 1.4 upscaling. This comes as a welcome shock since, within the earlier replace, we solely knew that the devs had been “additionally working to assist AMD FSR in a future recreation replace,” however it wasn’t clear if we might get FSR 3.1.


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Path Tracing (Full Ray Tracing) Help for AMD and Intel Graphics Playing cards

This replace brings Path Tracing to supported Intel and AMD GPUs. To make use of Path Tracing, your Intel or AMD graphics card should assist {Hardware} Ray Tracing and have no less than 16GB of VRAM. Please be sure to obtain the most recent drivers out of your GPU producer!
Be aware that in foliage-dense areas, equivalent to Sukhothai, decreasing Vegetation Animation High quality under the “Extremely” settings can cut back the occasional shadow “popping” that could be seen on all graphics playing cards utilizing Path Tracing.

FSR 3.1, together with Body Era

Replace 3 provides assist for AMD FSR 3.1 upscaling and body technology expertise.

Supply: Steam

Excellent

Specs

  • GPU: Navi 31
  • Stream Processors: 5,376
  • VRAM: 20GB GDDR6
  • Reminiscence bus: 320-bit
  • Base clock velocity: 1,387 MHz
  • Recreation Clock velocity: 2.2025 MHz
  • Increase clock velocity: 2,500 MHz
  • Bandwidth: 800 GB/sec
  • TDP: 300 W

As for Nvidia, particularly for RTX 50 sequence house owners, the title now helps NVIDIA DLSS 4. This implies gamers on the brand new RTX 50 sequence GPUs can now use Multi Body Era (3x, 4x) with the brand new transformer-based mannequin. DLAA and DLSS Tremendous Decision have additionally been up to date to the transformer-based mannequin, and Ray Reconstruction improves the readability and stability of ray-traced pictures, which is nice information not only for RTX 50 house owners, however for earlier fashions as properly.

There are a ton of bug fixes that the most recent replace additionally addresses and even PC-specific points so be sure to take a look at the full patch notes, however the builders have mentioned that they’re planning so as to add assist for different community-requested options, equivalent to HUD modification, and assist for Nvidia ‘RTX Hair’ in future updates.